Monday 29 October 2007

Working on 3D

We used UV map on Photoshop to play around with the colours and textures for our props. This is just our first rough texturing, before we know for sure what kind of texturing we want to go for.
We also add alot of graffiti to make it look as if the place is destroyed by the unknown, the walls begin to mould in to dirt.


More experimentation with the lights coming from the outside of the room.



This is an experimentation that Mo has done to test out the lighting for our short movie. Lighting is important part of our movie because it will show alot of the inside of the building and the outside, we will need to show how old this building is and how long this building has not been looked over for.





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